THE HUNT GOES NATIVE: BLOODBORNE RUNS ON PC, NO EMULATOR, FSR 4 AND UNLOCKED FPS
Bloodborne runs natively on PC: bbport goes Linux, a Windows build hits v1.7.3

deadinside28's bbport runs the PS4 Bloodborne executable (v1.09) directly on an x86-64 PC. It works like Wine plus DXVK for one game: a custom runtime stands in for the PS4 system libraries, and a renderer derived from shadPS4, heavily extended, translates the graphics to Vulkan with FSR 3.1/4 upscaling. The original repo opened Oct 1 as a Linux port, and v0.51 landed Oct 10. A Windows build maintained by Supermedo followed, and its v1.7.3 (Oct 14) fixes crashes, online play and Xbox controllers. It adds a 13-language launcher, DLSS, frame rates up to 120 FPS and beta online play through The Hunter's Dream. The same runtime has already spawned a God of War III Remastered port and sits behind AjncSystem's native Shadow of the Colossus port. The project says it is not related to shadPS4 and asks for support on its own Discord.
You need: Your own decrypted dump of Bloodborne with update 1.09 (e.g. CUSA00900 or CUSA03173). No game files are included. An x86-64 PC with a Vulkan GPU. Get builds only from the GitHub releases.
How to play
- Open the Releases page and download the latest build.
- Point the launcher at your own Bloodborne 1.09 dump.
- Turn on the community patches (60/90/unlocked FPS) in the launcher.
▶ bbport releasesSource & README
Open the live wire: every AI mashup, decomp and PC port
💬 Join the gamerbrowser.com Discord Follow @GamerBrowserx on X