CRASH OF THE TITANS GOES NATIVE ON PC WITH DLSS, 4K AND UNLOCKED FRAME RATES
Crash of the Titans gets a native PC port by static recompilation, v1.02 out

CrashRecomp is an unofficial native Windows port of Crash of the Titans (Xbox 360), made by statically recompiling the game's PowerPC code to x86-64 with XenonRecomp plus a runtime that replaces the console's graphics, audio, input, files and saves. It runs at 30 fps or unlocked (60, 120 or unlimited), up to 4K internal resolution, with DLSS/DLAA and FSR 3.1, keyboard and mouse, DualSense support and two-controller local co-op. A 'Definitive Edition' layer adds PS2-style colours, an experimental free camera, a lighting remaster, skippable cutscenes and a Brazilian Portuguese translation, plus an optional AI-upscaled texture pack and modding tools. v1.0 landed Oct 22 and was patched twice the same day (v1.02). The installer builds everything from your own copy; no game files are included.
You need: Your own legally obtained copy of Crash of the Titans for Xbox 360. Windows 64-bit. DLSS needs an NVIDIA RTX card; FSR works on any GPU. No game files are included.
How to play Crash of the Titans on PC
- Download the latest release from the Releases page.
- Run the installer and point it at your own Crash of the Titans (Xbox 360) copy so it builds the PC version.
- Pick resolution, frame rate and upscaler in the launcher, then play.
▶ v1.02 releaseSource & README
Get your copy
This port needs your own copy of the game. We may earn a small commission if you buy through these links. It never changes what we cover.More Xbox 360 games you can play on PC
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