CAPPY GOES NATIVE: FIRST LOOK AT SUPER MARIO ODYSSEY RECOMPILED FOR PC
First look: Super Mario Odyssey running as a native PC port via a Switch static recompiler

DSOGaming reports a work-in-progress, unofficial native PC port of Super Mario Odyssey. It uses a Switch static recompiler to turn the game's ARM code into native x86-64 and translates its NVN graphics calls to Vulkan. A gameplay video captured by Belmante shows 58 to 59 fps in Cap Kingdom on an RTX 3050 laptop. There's no audio yet, some graphics bugs remain, and there's no release date. It follows the Super Smash Bros. Ultimate and Link's Awakening Switch recomps already on the wire.
You need: Not released yet. Nothing to download; beware of fake download links.
Open the live wire: every AI mashup, decomp and PC port
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