NEED FOR SPEED: CARBON GOES NATIVE ON STEAM DECK, LINUX AND MAC, NO EMULATOR
SpeedBreaker: Carbon takes Need for Speed: Carbon (Xbox 360) native, v0.1.0

The team behind SpeedBreaker, the native Xbox 360 recomp of Need for Speed: Most Wanted, has moved on to its sequel. SpeedBreaker: Carbon is an unofficial static recompilation of the Xbox 360 version of Need for Speed: Carbon (2006): the game's own code is translated into a native program, not run in an emulator. v0.1.0 landed on 29 October with builds for Steam Deck and SteamOS, Linux and Mac, a Windows beta, and an experimental sideloadable IPA for iPhone and iPad. The README shows the prologue's BMW M3 GTR in Palmont City at 2560x1440. No game files are included. It follows two earlier Carbon recomps on the wire, a Mac-only Apple Silicon build and an Android one, and adds Steam Deck and Linux.
You need: Your own Xbox 360 disc of Need for Speed: Carbon. Not affiliated with EA or Valve. The Windows build is a beta and iOS builds are experimental and need sideloading.
How to play Need for Speed: Carbon on PC
- Download v0.1.0 for your platform from the GitHub releases.
- Point it at your own Need for Speed: Carbon disc image.
- Race Palmont: resolution and display options are in settings.
💬 Stuck setting it up? Ask the people who already got it running, in the gamerbrowser.com Discord. Join free →
▶ v0.1.0 (GitHub releases)Related: SpeedBreaker (Most Wanted)
Get your copy
🛒 Need for Speed: Carbon (Xbox 360) · Amazon 🎮 Play it on a handheld PC · Amazon
This port needs your own copy of the game. We may earn a small commission if you buy through these links. It never changes what we cover.More Xbox 360 games you can play on PC
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