ARMY OF TWO GETS A NATIVE PC PORT WITH ONLINE CO-OP, NO EA SERVERS NEEDED
Army of Two (Xbox 360) gets a native PC port with online co-op, v1.2 out

OpenPortroid's Army of Two Recompilation statically recompiles the Xbox 360 version of Army of Two (2008) to C++ with the ReXGlue SDK. It's a Windows x64 build with its own Direct3D 12 renderer, not GPU emulation. The campaign plays in online co-op without EA's servers. The team says the whole game can be finished solo or in co-op without crashes, at a stable 144 FPS on an RTX 2060. v1.0 came out Oct 16, followed by v1.1 and v1.2 by Oct 18.
You need: Your own Xbox 360 copy of Army of Two (European release) plus Title Update 2. DLC is optional. Windows 10/11 x64 with a D3D12 GPU and about 6 GB of space.
How to play Army of Two on PC
- Download the package from Releases and extract it to a writable folder.
- Run ArmyOfTwoLauncher.exe and choose your ISO or default.xex plus the Title Update 2 package.
- Press Install, then play solo or host an online co-op game.
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