F.E.A.R. (XBOX 360) GETS AN UNOFFICIAL NATIVE PC PORT AT UP TO 120 FPS
F.E.A.R. 360 Recompiled: the Xbox 360 F.E.A.R. and F.E.A.R. Files running natively on PC

F.E.A.R. 360 Recompiled by Juansolo457 brings the Xbox 360 versions of F.E.A.R. and F.E.A.R. Files (Extraction Point and Perseus Mandate) to PC as native programs. The 360's default.xex is statically recompiled to x86-64 C++ with ReXGlue, and a new native Direct3D 12 renderer draws the game's own Direct3D calls on your GPU. The creator picked the 360 version because it has extras the PC original never got, including the Instant Action mode, a dual-wieldable machine pistol and a bonus level. In v0.1.5 (26 October) both games boot and play, frame pacing locks to your display at up to 120 fps, and there's a Steam Deck video. It is early and source-only: no ready-made build, it still renders at 1280x720 scaled to your screen, and 1.0 waits until every level of both games has been finished without a crash. The renderer comes from the same creator's GRAW 360 Recompiled, after pgr4-native, with infriker's fear-nx underneath.
You need: Your own Xbox 360 discs of F.E.A.R. and/or F.E.A.R. Files (default.xex and the Game folder; supported hashes in docs/SETUP.md), plus a toolchain to build it yourself. No game data is included. Early: no prebuilt release yet.
How to play F.E.A.R. on PC
- Read docs/SETUP.md and extract default.xex and the Game folder from your own disc.
- Put them in port-nx/assets/ (F.E.A.R.) or port-files/assets/ (F.E.A.R. Files).
- Build with the repo's tools, then launch; the frame rate locks to your display by default.
▶ v0.1.5 (source)Steam Deck video (creator)
Get your copy
🛒 F.E.A.R. (Xbox 360) · Amazon 🛒 F.E.A.R. Files (Xbox 360) · Amazon 🎮 Play it on a handheld PC · Amazon
This port needs your own copy of the game. We may earn a small commission if you buy through these links. It never changes what we cover.More Xbox 360 games you can play on PC
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