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PC port · Playable builds · v0.3.11

ZEBES GOES NATIVE: SUPER METROID RECOMPILED TO C, NOW WITH SAVE AND PROGRESSION FIXES

Super Metroid Recomp v0.3.11: the SNES classic statically recompiled to native C

Super Metroid Recomp v0.3.11: the SNES classic statically recompiled to native C

mstan's SuperMetroidSNESRecomp is an LLE-first recompilation of Super Metroid into native C using the snesrecomp framework, part of the R.A.I.D. community. Windows builds default to a cached HLE frame compositor for speed, with the accuracy-first LLE path still buildable for checks. v0.3.11 (Oct 16) brings progression and save fixes, a day after v0.3.10 fixed an attract-demo freeze. Same porter as the Mega Man X SNES recomp already on the wire.

SNES → Windows · by mstan · 2026-10-16

You need: A Super Metroid ROM dumped from your own SNES cartridge. No game data included.

How to play Super Metroid on PC

  1. Download v0.3.11 from the GitHub Releases page.
  2. Supply your own Super Metroid ROM when asked.
  3. Report bugs on the repo; saves and progression were just fixed.

▶ v0.3.11 releaseSame porter: Mega Man X Recomp

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