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PC port · Playable · v1.0.1

RARE'S BLAST CORPS GETS A NATIVE PC PORT WITH WIDESCREEN, HIGH FRAME RATES AND MODS

Blast Corps: Recompiled 1.0.1: Rare's N64 demolition game goes native on PC, Mac and Linux

Blast Corps: Recompiled 1.0.1: Rare's N64 demolition game goes native on PC, Mac and Linux
Image: Dump truck clearing a path in BlastCorps: Recompiled, trailer by BlastCorps Recompiled (YouTube)

SlaveOfIDO's Blast Corps: Recompiled uses N64: Recompiled to statically recompile Rare's 1997 Nintendo 64 game into a native port, with RT64 as the renderer. The README lists high frame rate support, widescreen and ultrawide, mod support, low input lag, instant load times and Linux and Steam Deck support, with Apple Silicon Macs also covered. You supply your own copy of the North American 1.1 version in the main menu and the game loads its assets from it. Version 1.0.0 arrived on 23 October and 1.0.1 followed on 26 October. The creator states no generative AI was used and none will be accepted in contributions. It joins the other N64: Recompiled ports on the wire.

Blast Corps (N64) → Windows, macOS, Linux · by SlaveOfIDO · 2026-10-26

You need: Your own North American 1.1 Blast Corps ROM dumped from your cartridge, and a GPU with Direct3D 12, Vulkan 1.2 or Apple Silicon Metal support. No game assets are included.

How to play Blast Corps on PC

  1. Download the build for your system from the releases page.
  2. Start it and select your own North American 1.1 ROM in the main menu.
  3. Play; set frame rate and aspect ratio in the menus.

▶ v1.0.1 releaseSource code

Get your copy

🛒 Blast Corps (N64) · Amazon 🎮 Play it on a handheld PC · Amazon

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