NITRO-FUELED AND NATIVE: CRASH TEAM RACING'S PS4 REMAKE SLIDES ONTO PC, NO EMULATOR
CTR Nitro-Fueled runs natively on Windows: v0.3 adds 4K, FSR 3.1 and DLSS

GetLostIn's CTR-NitroFueled-PC runs the PS4 version of Crash Team Racing: Nitro-Fueled (CUSA13795, update 1.21) directly on Windows 10/11. It's a Windows build of T3CHNOLOG1C's SacredFire Linux port: the game's own x86-64 code runs on the CPU, a small runtime replaces the PS4 system libraries, and a shadPS4-derived renderer translates the graphics to Vulkan. The Windows layer comes from Supermedo's Windows build of bbport, the same runtime behind the native Bloodborne port. The README calls it playable: Adventure and Arcade, races, sound, cutscenes, controllers, saves and the community 60 FPS patch. v0.3 (Oct 13) adds internal resolution up to native 4K plus FSR 1, FSR 3.1 or experimental DLSS. No game files are included.
You need: Windows 10/11 64-bit with a Vulkan GPU, plus your own dump of Crash Team Racing Nitro-Fueled (CUSA13795) and its 1.21 update. No game files are included. Get builds only from the GitHub releases.
How to play Crash Team Racing Nitro-Fueled on PC
- Download the portable build from the Releases page and unzip it.
- Open CTR-NitroFueled-PC.exe and pick your own base game and 1.21 update folders.
- Press Prepare the game, then set resolution, upscaling and the 60 FPS patch.
▶ Get CTR-NitroFueled-PC v0.3Source & README
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