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PC port · v0.3.0

GTA V GOES NATIVE: THE XBOX 360 GAME, RECOMPILED FOR PC, MAC, IPHONE AND ANDROID

GTA V (Xbox 360) recompiled to run native on Windows, Linux, Mac, iPhone and Android

GTA V (Xbox 360) recompiled to run native on Windows, Linux, Mac, iPhone and Android

Andrew Nakas has released v0.3.0 of gtav-recomp, a static recompilation of Grand Theft Auto V for Xbox 360 (Title Update 27). The console's PowerPC executable is translated into native code with a new renderer, built with the ReXGlue SDK (the same toolkit behind recent Xbox 360 recomps like Fable 2). Release packages cover Windows, Linux and macOS, and each one can also build the iPhone and Android versions, so there is no separate phone download. The repo went public on 2 November and v0.3.0 landed the same day. The README is blunt about legality: no game is included in the repo or any release; the launcher reads your own Disc 1 and Disc 2 plus the title update and builds everything on your machine. This is the 360 version of GTA V, not the later PC release, so expect last-gen visuals at modern resolutions.

Grand Theft Auto V (Xbox 360, TU27) → Windows, Linux, macOS, iPhone, Android · by andrewnakas · 2026-11-02

You need: Your own Grand Theft Auto V Xbox 360 discs (Disc 1 and Disc 2) and Title Update 27. No game files are included.

How to play Grand Theft Auto V on PC

  1. Download the package for your computer from the v0.3.0 release.
  2. Run the setup and point it at your own GTA V Xbox 360 Disc 1, Disc 2 and title update.
  3. Play on PC, or use the same package to build the iPhone or Android version.

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▶ v0.3.0 releaseSource & README

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🛒 Grand Theft Auto V (Xbox 360) · Amazon 🎮 Play it on a handheld PC · Amazon

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