BURNOUT REVENGE RECOMPILED: THE XBOX 360 RACER RUNS NATIVE ON LINUX
Xerenge: Burnout Revenge recompiled native

shipa-2's Xerenge brings the retail Xbox 360 Burnout Revenge up as a native binary: the game's PowerPC code is recompiled to C++ ahead of time with ReXGlue, with a standalone Plume renderer and no CPU interpreter or JIT. v0.4.6 (12 October) supports the European release, tested end to end through menus, races, Crash mode, replays and widescreen, and the README says USA support lands in 0.4.7. A Linux AppImage installer builds everything from your own disc image. It joins the Burnout 3: Takedown ports already on the wire.
You need: Your own retail European Burnout Revenge Xbox 360 disc image (USA support is coming in 0.4.7) and a Vulkan-capable PC. No game data is included.
How to play Burnout Revenge on PC
- Download the Burnout_Revenge_Installer AppImage.
- Give it your own disc image and an install folder.
- Launch from the desktop shortcut it creates.
More Xbox 360 games you can play on PC
- Banjo-Kazooie: Nuts & Bolts PC recomp gets a native renderer
- Forza Horizon 1: ReImagined v0.1.9: the Xbox 360 Forza Horizon recompiled natively for PC, with shared online free roam
- Free Riders Recompiled v0.9.0: Sonic Free Riders on PC and Android, with Kinect and webcam controls
- Midnight Club: Los Angeles recompiled for Windows, Linux and jailbroken PS5
- Hard Corps: Uprising v0.5.3: the Xbox 360 Contra spin-off recompiled natively for PC
- Crackdown Recomp: Xbox 360's agency sandbox goes native on Windows
See every console game you can play natively on PC →
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