METAL GEAR RISING: REVENGEANCE GOES NATIVE ON ANDROID PHONES
Zandatsu: Metal Gear Rising: Revengeance runs natively on Android via static recompilation

dfdx047's Zandatsu v1.0 is a native Android (ARM64) port of the Xbox 360 version of Metal Gear Rising: Revengeance, released on 24 October. It is not a whole-console emulator: the game's executable is statically recompiled with the ReXGlue SDK so its code runs natively on the phone. It ships two renderers: a native one, the Renut renderer borrowed from tuancapoo's mgr-nx-deko Switch port (covered here last week), which translates the game's Direct3D to Vulkan and needs an Adreno GPU with the Turnip driver; and an emulated Xenia GPU path that runs on more phones, Mali included, but slower. The repo and APK hold no game files.
You need: An ARM64 Android phone (Adreno with the Turnip driver for the fast native renderer; the emulated renderer also runs on Mali), plus your own Xbox 360 copy of Metal Gear Rising: Revengeance (USA/Europe ISO). No game files are included.
How to play Metal Gear Rising: Revengeance on PC
- Download Zandatsu-v1.0.apk from the Releases page and install it.
- Point the app at the ISO from your own Xbox 360 copy of the game.
- Pick the native Renut renderer if your phone has an Adreno GPU, otherwise the emulated one, and play.
▶ Zandatsu v1.0 releasemgr-nx-deko (Switch port, source of the Renut renderer)
Get your copy
🛒 Metal Gear Rising: Revengeance (Xbox 360) · Amazon 🎮 Play it on a handheld PC · Amazon
This port needs your own copy of the game. We may earn a small commission if you buy through these links. It never changes what we cover.More Xbox 360 games you can play on PC
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