ZELDA: A LINK TO THE PAST GETS A NATIVE PC RECOMP, AND THE NES ORIGINAL TOO
Zelda: A Link to the Past statically recompiled for native PC with snesrecomp

mstan's ZeldaAlttPSNESRecomp translates A Link to the Past's 65816 CPU code into native C with the snesrecomp framework, while the SNES graphics and sound chips run through an embedded snes9x core, the same split N64Recomp uses. Release v0.6.5 is hand-checked from boot to the overworld and the first dungeon with sword combat and music. Later areas aren't verified yet. The same developer released v1.9.2 of a recomp of the original NES Legend of Zelda on 19 October. Both are in-development previews from the R.A.I.D. community.
You need: Your own legally dumped A Link to the Past SNES cartridge ROM. No ROM is included. In-development preview: expect rough edges past the early game.
How to play The Legend of Zelda: A Link to the Past on PC
- Download v0.6.5 from Releases.
- Point it at your own dumped ROM.
- Play, and report regressions with a savestate.
▶ Download v0.6.5Zelda (NES) recomp v1.9.2
Get your copy
This port needs your own copy of the game. We may earn a small commission if you buy through these links. It never changes what we cover.More SNES games you can play on PC
- F-Zero Recomp: the SNES original goes native with 16:9 and 32:9 widescreen
- Super Metroid Recomp v0.3.11: the SNES classic statically recompiled to native C
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