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Decompilation · v1.4.1

THE ORIGINAL RESIDENT EVIL IS FULLY DECOMPILED AND PLAYABLE ON MODERN PCS

Resident Evil 1 PC decomp hits v1.4.1: the whole 1997 game rebuilt on Direct3D 11 and OpenGL

Resident Evil 1 PC decomp hits v1.4.1: the whole 1997 game rebuilt on Direct3D 11 and OpenGL

ecruells' Resident Evil 1 for PC Decompilation rebuilds the 1997 PC release's own code, reverse-engineered with Ghidra, on modern renderers: Direct3D 11 and XAudio2 on Windows, OpenGL and SDL2 on Linux. The creator calls it functional-complete, with every room, enemy, cutscene, FMV and ending playable, and 1,716 of 1,717 game-logic functions done. Capcom's old DirectX 5 'Marni' layer is re-implemented from scratch. v1.4.1 on 23 October fixes Director's Cut mode forcing western difficulty, alt-tab and a Saturn-mode music bug.

PC (1997) → Windows, Linux · by ecruells · 2026-10-23

You need: Your own copy of the 1997 PC version of Resident Evil. No game data is included.

How to play Resident Evil on PC

  1. Download the latest residentevil release from the Releases page.
  2. Point it at the data files from your own Resident Evil PC copy.
  3. Play on Windows (D3D11) or Linux (OpenGL).

▶ v1.4.1 release

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