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PC port · Playable builds · v1.0.6 (Pikmin 2 complete)

PIKMIN AND PIKMIN 2 GO NATIVE ON PC AND ANDROID: OPEN NECTAR 1.0.6 IS OUT

Pikmin and Pikmin 2 (GameCube) get native PC and Android ports, Open Nectar v1.0.6 out

Pikmin and Pikmin 2 (GameCube) get native PC and Android ports, Open Nectar v1.0.6 out

SSunnKing's Open Nectar runs Pikmin (2001) and Pikmin 2 (2004) natively on Windows, Linux and Android (macOS from source), translating the GameCube's GX graphics to OpenGL. It's not Dolphin or any other emulator: it builds on projectPiki's Pikmin and Pikmin 2 decompilations and adds a native port layer. Pikmin 2 is playable start to finish from USA or European discs, with 30/60/120 FPS, the original audio engine, a randomizer, speedrun mode, Hard and Permadeath rules, HD texture packs and touch controls on Android. v1.0.6 landed Oct 20, the third release in two days. The creator says AI tools helped write it and that they review and test the code themselves.

GameCube → Windows · Linux · Android · by SSunnKing · 2026-10-20

You need: Your own Pikmin or Pikmin 2 GameCube disc (USA GPVE01 or Europe GPVP01 for Pikmin 2), dumped from your own console. No game files are included.

How to play Pikmin 2 on PC

  1. Download the latest build for your system from the Releases page.
  2. Open the launcher and point it at your own disc image.
  3. Pick the frame rate and optional mods, then play.

▶ v1.0.6 releaseSource & README

Get your copy

🛒 Pikmin 2 (GameCube) · Amazon 🛒 Pikmin (GameCube) · Amazon

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