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PC port · Playable builds · v1.0.1

SCOOBY-DOO! UNMASKED GOES NATIVE ON PC: GAMECUBE RECOMP HITS 4K AND 180 FPS

Scooby-Doo! Unmasked (GameCube) gets a native PC port, Re-Masked v1.0.1

Scooby-Doo! Unmasked (GameCube) gets a native PC port, Re-Masked v1.0.1

Scooby-Doo: Re-Masked is a statically recompiled PC port of Scooby-Doo! Unmasked (GameCube, 2005). The game's PowerPC code is translated ahead of time to C++ with WiiCompiled, so there's no CPU emulator, and the console's graphics, audio and system calls are reimplemented underneath. It runs up to 4K, in 4:3, 16:9 or cinematic 2.39:1, with 120 or 180 FPS via frame interpolation, HDR, and gamepad support. It's from the same creator as Scooby-Doo! Refrightened, the Night of 100 Frights port already on the wire.

GameCube → Windows · by josiahg2502-glitch · 2026-10-18

You need: Your own GameCube disc of Scooby-Doo! Unmasked, dumped yourself. No game files are included.

How to play Scooby-Doo! Unmasked on PC

  1. Download the latest build from the Releases page.
  2. Point it at your own disc image.
  3. Pick resolution, aspect ratio and frame rate, then play.

▶ v1.0.1 releaseSource & README

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🛒 Scooby-Doo! Unmasked (GameCube) · Amazon

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