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PC port · Playable builds · v0.5.0 (work in progress)

POKÉMON LET'S GO GOES NATIVE ON PC: SWITCH RECOMP HITS 4K AND 120 FPS

Pokémon: Let's Go, Eevee! and Pikachu! (Switch) get a native Windows port, v0.5.0 out

Pokémon: Let's Go, Eevee! and Pikachu! (Switch) get a native Windows port, v0.5.0 out
Image: Eevee in the Let's Go Recomp, native on PC, clip by Raul Ribeiro (YouTube)

raulzrrs's Let's Go Recomp is a static recompilation of Pokémon: Let's Go, Eevee! and Pikachu! (Switch v1.0.0). The game's ARM64 code is translated to C and compiled for Windows, with a runtime standing in for the Switch and NVN graphics on Vulkan. It's not an emulator. It's built on peiikai's LAS Recomp, the Link's Awakening Switch recomp. The repo opened Oct 16, and v0.5.0 (Oct 20) adds a new launcher, SSAO and GI, and 60/120 FPS modes. It goes up to 4K with SMAA, TAA or FSR 3.1. It's still a work in progress: nobody has finished the game on it yet, and v0.4.x fixed crashes in wild battles.

Nintendo Switch → Windows · by raulzrrs · 2026-10-20

You need: Your own copy of Pokémon: Let's Go, Eevee! or Pikachu! (Switch v1.0.0), extracted from your own console (the exefs and romfs folders). No game files are included.

How to play Pokémon: Let's Go, Eevee! on PC

  1. Download the latest build from the Releases page and extract it.
  2. Point the launcher at your extracted exefs and romfs folders.
  3. Pick the resolution, anti-aliasing and 60/120 FPS mode, then play.

▶ v0.5.0 releaseSource & README

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